There’s a lot of good stuff to say about mobile gaming, offering a low cost way to play a few games on the go. But the rise of mobile micro-transactions has brought about a trend which some find more disturbing than others: the freemium model. Starting life as a free download, these games are free to play but with loads of ways to spend real money to make the game easier, better or more complete. This idea isn’t alien to console users – DC Universe Online is free to start with, but if you want to access all the missions you’ll need to dig into your pockets, and there have been several cases of inflated credit card bills thanks to FIFA Ultimate Team.
The worrying thing about this idea isn’t the fact you might end up spending money, after all developers need paying somehow, but some of these premium extras cost over