Darksiders II is out on the 21st, not very long at all, and it’s been pushed pretty hard by THQ with an almighty advertising campaign. In addition to this there’s a whole new trailer which outlines the Crucible mode. Introduced by lead combat designer Ben Cureton, the combat arena is where players can battle increasingly difficult waves of enemies. Every five waves you need to make a decision, receive an award or gamble on surviving another five waves for an even greater prize.
We’ll have our Darksiders II review up soon, but until then take a look at what’s new…
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