Divinity: Original Sin Bringing Split-Screen RPG Action to Consoles

players will be able to pick a difficulty setting to match their needs…

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That’s right, split-screen! It’s like 2003 all over again, when you could actually play a game with someone on the same sofa. Remember that? Ace.┬áIn a first for current generation consoles, Divinity: Original Sin is bringing couch-coop to RPGs with split-screen. Explore a deceitfully vibrant world on your own, or with a friend, together, or independently. When venturing together, you’ll share the same screen-space (with console-comfortable controls and UI!), but move apart, and the screen dynamically and seamlessly splits allowing you to explore the entire world apart… (But that could make the living room awkward!)

Work together, however, and Divinity: Original Sin Enhanced Edition will offer you dynamic, turn-based combat with a range of elemental spells and abilities intertwined with environmental hazards to be exploited against the enemies, or yourselves! Shock, burn, smash, and poison your way through a huge, vibrant world as you weave your way through an epic story, playing your own way, and at your own pace.

To suit different playstyles, players will be able to pick a difficulty setting to match their needs. Explorer mode will offer an adventure with a sprinkle of challenge for Source Hunters keen to explore Rivellon, whereas Tactician Mode will throw tweaked, hand-crafted battle-situations at players, designed to crush even the most experienced Divinity veterans.

 
 

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