Review: Destiny 2
Destiny 2 puts right a lot of what was wrong with Destiny…
Destiny 2 puts right a lot of what was wrong with Destiny…
fill it with cool shows like Very Charismatic Explosions or Babylonian Idol…
let’s face it, it’s tough to get a decent cup of coffee…
Junk Art fulfils its promise of being a light hearted, fun game that pretty much anyone can play…
it’s a game which gives a eye-opening view of what people go through in war-torn countries, away from the TV News cameras and moronic presidential tweets…
The goosebumps are back, just thinking about it…
Near and Far needs commitment to really get the most out of it…
while this is the best NHL game money can buy, it’s still a bit disappointing…
I still miss the ambulance…
it’d be like dressing Christiano Ronaldo in your nan’s unwanted clothes…
Despite the mental arithmetic needed to play this well, it’s a pretty short game…
most definitely one of the coolest mechanics I’ve seen in a game for ages…
no longer a standard generic coloured wooden meeple, but now an adventurer with a purpose, an identity and a spade…
sometimes you’ll win. And it feels great…
my engineer pulled off a blinder, but I managed to bugger it up all by myself…
there’s always something to be doing and thinking about…
Joking Hazard is what happens when you cross Cards Against Humanity with the Beano…
it’s certainly one of the better expansions for getting players bouncing ideas around…
this arcade racer has a lot going for it, and a lot to enjoy…
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