
Review: Warhammer 40k Space Marine
it really gives you the feeling of being this unstoppable Space Marine…
it really gives you the feeling of being this unstoppable Space Marine…
Dead Island has slipped into its favourite Hawaiian shirt and turned into something very enjoyable…
At its very base level its Serious Sam, but without all the things that made Serious Sam fun…
Sneak past a few guards or just blow them up with a grenade? As with most things here, it’s your call…
get your head round what’s going on and things start to click…
The game’s fantastic originality is clearly a massive reason for the game’s pre and post release success…
it’s a good game, but it could have been a great game…
Power struggles, defection, addiction and the impossible task of creating a totally free world all twist and turn…
You owe it to yourself to give Limbo a go…
Madness Returns might well be based on characters from a children’s book but this certainly isn’t a game for little kids…
Plot = catch apes. A lot…
Grasshopper have come up with exactly that key extra: knob gags…
Sound effects make a big difference here with each bone broken, organ pureed and pool of vomit induced feeling satisfyingly crunchy, squelchy or splattery…
Red Faction is famed for it’s destroyable environments and this game is no different…
It’s not every day a game is released whose development has spanned three decades…
From lovely forests and plains, through to harsh desert environments, the game really does look the business…
the more I played, the more I yearned to be a bit of a bastard…
At first the game looks amazing as you go through the first few dungeons…
It’s a refreshingly laid back experience…
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