Review: GRID Legends
you won’t find a more adrenaline-fuelled racer anywhere else…
you won’t find a more adrenaline-fuelled racer anywhere else…
this has potential to be a lot of fun…
you can slide the bike more around turns without the dreaded sticky bike wiggle…
it’s a lot better than you might have been led to believe…
a really fun, and very large package…
there’s a load of good stuff to sink your teeth into already…
run around like a lunatic looking for a gap and you’re just going to fluff your shot…
undoubtedly one of the best hockey games we’ve had in a long while…
the career mode now lets you create your own team…
almost feels like two different games were developed and then shoehorned together…
The space world is populated with decent looking space stations and space debris…
the adaptive triggers giving you a crystal clear idea of just where in the trigger pull the shot will fire…
so rich, so well-acted and so interesting…
the longer you play, the more you infuse, and the more powerful you become…
you’ll potentially go into each game looking to carry out different plays to the last…
the gameplay just isn’t good enough to carry the execution…
it’s the sound of a standard ball hitting you, that plastic-football-on-face sound from your childhood, that is the absolute trademark of the game…
if you’re talking to each other through the race you can really use strategy calls in your favour…
It turns into chaos quickly, but that’s part of the fun…
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