New F1 2012 Developer Diary Outlines Improvements

it could be raining at one section of the track but dry on another…

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Want to see just how brilliant Codemaster’s next F1 game is looking? Well look no further. The new developer diary details the team’s objectives to “break new boundaries” and “match real life” as it introduces a wide range of new features and improvements that star in the game. Advances in physics, weather, audio and more are introduced alongside stunning in-game and real-life footage in the video which you can see if you scroll down a bit.

“Significant work has gone into the physics model, particularly the suspension, which has a real sea change on the feel of the car,” said Stephen Hood, Creative Director. “You can really attack the track. It’s those extra elements that make you feel like a real F1 driver.”

“The whole weather scenario system has really been refined this year,” said Paul Jeal, Game Director. “You’ll get weather fronts come in now and it could be raining at one section of the track but dry on another. So you get those moments where you’re not sure which tyres to be on and that really mixes up the racing.” Stephen Hood added, “If you want that FORMULA ONE experience, the stuff we’ve been doing in 2012 has moved on a whole new generation now.”

 
 

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